In what ways does your media product use, develop or challenge forms and conventions of real media products?
We created a teaser trailer for a film based in the coming of age genre. From our initial brainstorming of the characteristics and past films of this genre, we developed a plot synopsis that is based on the films ‘Elephant’ and ‘The Breakfast Club:’ that due to a high school shooting, a group of four different students, who wouldn’t usually have anything to do with each other, hide together, and try to coexist in hope of survival.
Our teaser trailer challenged one of the forms of this type of media text, its length. Teaser trailers are most commonly in a time frame of thirty seconds to one minute; the length of ours is two minutes and twelve seconds, more than double. The reason for this is that our trailer slowly builds up pace from the point of equilibrium, to the point of disturbance, slowly increasing pace to match the intensity of the dramatic sequences of struggle, and climaxing to a cliff-hanger, whilst featuring as little dialogue as possible. This follows the other conventions of a teaser trailer, such as how much characterization is revealed and the change of pace to encourage audience response, however, our shots are longer, adding to the length of the trailer.
A form of our trailer that does not follow conventions however is the ellipsis; we frequently and consistently used fades to create an idea of events being missed out, and using more fades, in a shorter space of time to increase the pace of the trailer.
We compared our teaser trailers length to that of the James Cameron Science Fiction film ‘Avatar’ (2009), which is also notable for its unusual length. It also retains characteristics of building-pace, and minimal character revelation.
We decided to use codes that would be clearly recognisable to our target audience off the lower tier of 16-25 years. The references, or ‘cliques’ that we used to refer to our characters in the poster; ‘Geek,’ ‘Jock,’ ‘Plastic’ and ‘Rebel’ are colloquial phrases used by the current generation of teenagers, and so could be identified with easily. We matched the clothes with these names, to bolster these stereotyped codes, as well as using props such as cigarettes for the rebel character, and glasses for the geek character.
Following the plot being partially based on the coming-of-age film ‘The Breakfast Club,’ the primary two borrowed elements were the entire setting being in a school, and the character forms, which are archetypes for ours. For example the repressed and violent natured ‘John Bender,’ is the basis for the character ‘Rob,’ and the athletic and protective ‘Andrew Clark,’ is the basis for the character ‘Conor.’
Our promotional poster follows many if not most of the conventions for a marketing poster, which is the inclusion of a title, a tag line, credits and a tentative released date, however it challenges the conventions in ways such as the minimalistic design. A lot of designs often have more detail, whereas ours have block colours and shapes, and there is nothing in terms of critical response. We did this so that the poster appealed more as a teaser poster, and in terms of a marketing view, we would print a more detailed poster in the future.
For our magazine cover, where the dramatic design of the promotional poster draws the audience attention, we preferred to give the characters more of a presence in the magazine cover, making a link with the trailer. Additionally, it was also essential to meet the conventions of our chosen magazines brand identity and house design, which gave us less freedom in our design. With this however, we were still able to make a design based solution, which emphasized the stress of our characters.
A further, and very significant way in which our trailer and plot challenges conventions, is that the films that ours is based on are all American, and it is unusual to see a British Coming-Of-Age film that is entirely set in a school.
The poster also includes an inter-textual reference to ‘The Breakfast Club’ poster, which is the unusually long tag-line, another challenge to the typical, short and eye-catching tag lines featured on most Hollywood blockbuster poster, featuring a more detailed but still vivid idea of the plot, making up for the lack of detail aesthetically.
How effective is the combination of your main product and ancillary texts?
We tried to keep our teaser trailer and two ancillary texts as relevant and related to each other as we possibly could. The foremost design element that is present in each of the three media texts is the title ‘The Way That We Are,’ which is presented in the same font in all three, to keep the brand identity related and recognisable, however we have made the title larger and bolder where appropriate, such as in the poster, and at the end of the trailer, larger than all the other pieces of text.
The second piece of criteria is the consistency of the themes of ‘disturbance’ and ‘darkness’ through the three media texts: in the trailer, this is shown in the latter scenes, as the characters react to the perpetrators presence and argue with each other. In the magazine cover, this is shown in the distorted image of connor and anneli, whose expressions and body language convey stress, worry and fear. In the promotional poster, the silhoutte of a hooded gunman looks ominous and has connotations with youth violence. A further denotation that is common among the texts is the allusion to, but not direct or clear revelation of the gunman.
The only recognisable issue is the lack of connection between the poster and the magazine cover, which have little relation, besides the title. We originally intended to create a poster, which featured a photographed version of the final shot of the trailer, with each character cowering against a wall, whilst the silhouette of the gunman looms above them at the door. Due to absences of characters, we were do this photo shoot, so we alternatively took a more design based approach, and decided to make the gunman character the central focus. On the other hand, as previously stated, the detailed tagline, which gives a general idea of the main characters, compensates for this, and makes the link between the main storyline about the clique characters and background of the story, about a gunman attacking a school.
What have you learned from your audience feedback?
From our audience feedback we determined that we needed to add more titles to break up the shots, and even improve the idea of an increased pace to add intensity, which we applied at the beginning middle and end.
Some of our audience feedback remarked a disagreement with some of the long shots we used, although this was an essential element to our trailer: we used these shots predominantly during the shots with the gunman to create a distance from this element of the storyline, and more of a focus of the four main characters.
The audience also thought that the use of fades was too much, however we could not see anyplace’s to remove them, because we needed the fades in all the places where they helped dramatically with continuity.
How did you use new media technologies in the construction and research, planning and evaluation stages?
From the earliest planning stages, we used new media technologies to help develop our trailer as easily and efficiently as possible.
Most significantly, our primary source of research material was the internet; websites such as wikipedia, imdb and pearl and dean allowing us to research relevant plot-lines, marketing ploys and audience demographics to allows us to effectively prepare how our trailer and ancillary texts would effectively influence target markets.
During the development our plotline, we created an animatic storyboard to help us visually realize how our trailer would flow, and we did so using the slideshow capabilities of Microsoft PowerPoint. We were also able to upload this animatic to our blog.
The construction process provided the most opportunities to use media technology, we used DV Cameras to film our shots, as well the program Apple Final Cut Express to cut together our shots, and transitions, titles amongst other effects to make the trailer flow and improve the continuity that otherwise lacks from a series of cut together shots.
The graphics elements that appear throughout our trailer could not be created by final cut alone as the capabilities were not diverse enough, so we turned to Apple Livetype and Adobe Illustrator, to create more developed and appropriate titles, that matched the story line and aesthetic.
Subsequently to the rough and finished cuts of the trailer, the website Youtube proved a useful tool to preview the trailer to its audience, from which we were able to get feedback.
Designing our ancillary texts, we made extensive use of the programs Adobe Photoshop and Illustrator, as well as photography to model our shooter, which we then altered into a vector illustration.
We decided this was going to be the final design for our poster. 




